AI Insights · Timothy · April 2022
Top 5 3D Realistic Games on Android in Kenya - Q1 2022
Discover the performance of the top 5 3D realistic games on Android in Kenya during Q1 2022, including weekly downloads, revenue, and active user trends.
In Q1 2022, the top 5 3D realistic games on Android in Kenya showcased a variety of performance trends across weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the market dynamics for these popular games.
Truck Simulator - Truck Games from Games Wing saw a notable increase in weekly downloads, starting at 6.5K in late December and peaking at nearly 27K by the end of March. This upward trend was mirrored in the weekly active users, which rose from 6.5K to approximately 27.7K over the same period. Revenue generation for this game began in mid-March, with modest gains of around $33 to $36 per week.
Real Bike Racing by Italic Games experienced a steady rise in weekly downloads, from 13.3K in late December to over 21.5K by the end of March. Active users also increased significantly, growing from 51.9K to approximately 78.9K. Revenue for this game remained minimal, with only a single week in mid-February reporting $1.
EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS displayed strong performance in both downloads and active users. Weekly downloads surged from 6.5K at the start of the quarter to around 15.8K by the end of March. Active users followed a similar pattern, increasing from 75.2K to about 95.7K. Revenue peaked in mid-February at $1.6K and maintained a range between $685 and $1.6K throughout the quarter.
Temple Run from Imangi Studios maintained a consistent performance. Weekly downloads started at 18.3K and rose to approximately 20.5K by the end of March. Active users also saw growth, moving from 105.9K to about 132.5K. Revenue data showed minimal activity, with occasional small earnings throughout the quarter.
Car Driving School : Car Games by Spark Game Studios had a varied performance. Weekly downloads fluctuated, starting at 14K and ending around 10K. Active users also showed some variability, beginning at 33.2K and closing the quarter at approximately 23.7K. Revenue for this game was minimal, with only a few weeks showing earnings between $4 and $6.
For more in-depth insights and data on these and other apps, visit Sensor Tower.